The Slaying Stone

After the Twisting Halls
Perhaps there wass more?

A faded sun shines over the city, it appears to be grand, temples line the streets.

A man is seen walking by, past the symbol of the Hooded Lantern. He grimaces for but a moment before going into what appears to be a back ally. Going down it’s winding path he comes to a more dilapidated building. Knocking on the doors a slot comes opens and he is let in.

“Ah Attolli! Glad you could make it!” one man says. Attolli responds “Why must we hide here, past them, Milan?”

“Oh that?” the other man responds, “Well I find it best to have a distraction for those who are pursuing us and what better than a possible heresy in their faith?”

“I see…. I think” Attolli responds back. Another knock on the door, followed by a female voice, “Let me in.”

Milan moves to the door, opening the slot, opening it he is excited, Jixin! So did you get it?"

“Yeah, yeah, I got it. Won’t believe how much trouble I had to go through to get it though.” Handing Milan a book while saying.

“Excellent! With this we can begin the Conjunction!”


The Twisting Halls
A Crawl to start

Our heroes traveled into the goblins lair, being led by an Avenger that was traveling with Traevus when the goblins attacked his wagon and stole his box.

The Heroes making it to the cave were not expecting shrines to deities like Bahamut and Moradin with minotaur motifs nor the white dragon. They successfully negotiated with the dragon as he did not appreciate Malareth presence, feeling that the necromancer was getting ideas of being stronger than the dragon’s self. For doing the dragon the “favor” of removing Malareth, he rewarded them with a piece of armor, Darkleaf Leather armor specifically.

The heroes managed to defeat Malareth’s goblin minions and human guards, finally confronting the necromancer in his lab, defeating him and his undead with ease. The human guard, Jixin, had surrendered before the confrontation giving the party a healing potion and managed t escape.

Now all that is left is to return the box to Traevus… if they are willing too…

Before The Halls

While Traveling with the merchant Traevus, on your way to Fallcrest you were attacked by goblins. You fought them off, but Traevus discoverd that the survivors had stolen a precious box from his wagon. You also saw a mysterious rider a human on a black horse. Your search for both the rider and the goblins have led you to a series of caves, where in a rash decision attacked the goblins before deciding that you might need help on this one. You joined with the other adventurers for a common purpose: Retrieve the box and stop these attacks…

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.


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